> For the complete documentation index, see [llms.txt](https://1392847363.gitbook.io/dantiao-plugin/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://1392847363.gitbook.io/dantiao-plugin/13.md).

# 13 - API

## API

```
double getPlayerPoints(Player p)
//Get a player's points

void setPlayerPoints(Player p,double value)
//Set a player's points

int getPlayerWin(Player p)
//Get a player's win times

int getPlayerLose(Player p)
//Get a player's lose times

int getPlayerDraw(Player p)
//Get a player's draw times

double getPlayerKD(Player p)
//get a player's KD

double getPlayerEnergy(Player p)
//get a player's current energy

double getMaxEnergy()
//get the max energy set in the server

int getPlayerWinRank(Player p)
//get the win ranking of a player

int getPlayerKDRank(Player p)
//get the KD ranking of a player

String getPlayerDanName(Player p)
//get a player's dan's name
```

## Events

#### 1.DanExpChangedEvent

```
Player getPlayer()
//Get the player

int getBefore()
//Get the value before being changed

int getNow()
//Get the value after being changed

void setCancelled(boolean cancel)
//Cancel this event

boolean isCancelled()
//Whether this event is cancelled
```

#### 2.EnergyChangedEvent

```
Player getPlayer()
//Get the player

int getBefore()
//Get the value before being changed

int getNow()
//Get the value after being changed

void setCancelled(boolean cancel)
//Cancel this event

boolean isCancelled()
//Whether this event is cancelled
```

#### 3.ShopEvent \\

```
Player getPlayer()
//Get the player

int getPage()
//Get the page which the good locate in

int getRow()
//Get the row which the good locate in

int getColumn()
//Get the column which the good locate in

int getNum()
//Get the number of the good,it equals "page*64+row*9+column-1"

ItemStack getItemStack()
//Get the itemstack of the good

void setCancelled(boolean cancel)
//Cancel this event

boolean isCancelled()
//Whether this event is cancelled
```

#### 4.ArenaStartEvent

```
String getPlayer1()
//Get the P1

String getPlayer2()
//Get the P2

Arena getArena()
//Get the arena
```

#### 5.ArenaFinishEvent

```
String getWinner()
//Get the name of winner

String getLoser()
//Get the name of loser

Arena getArena()
//Get the arena
```

#### 6.ArenaDrawFinishEvent

```
String getPlayer1()
//Get the P1

String getPlayer2()
//Get the P2

Arena getArena()
//Get the arena
```

#### \*.The main function of Arena

```
boolean isp1(String pn)
//Whether someone is P1

double getDamage(boolean isp1)
//Get total damage

double getMaxDamage(boolean isp1)
//Get max damage

double getExp(boolean isp1)
//Get the exp attained in the game

int getTime()
//Get the time consumed
```

```
For example:

@EventHandler
public void onFinishGame(ArenaFinishEvent event) {
    Arena arena = event.getArena();
    //Get the arena.
    int second = arena.getTime()
    //Get the time consumed.
    String winner = arena.getWinner();
    //Get the name of winner.
    double totalDamage = arena.getMaxDamage(arena.isp1(winner);
    //Get the total damage output by winner.
    winner.sendMessage("Amazing!You only took "+time+" to output "+totalDamege+" in this game!");
    //Inform winner of the totalDamage.
}
```
